I just got home from our shakedown run with Serendipity to Mueller State Park, and that's certainly a subject for my next blog, but while cleaning out my inbox I came across this gem: Pixar's 22 Rules of Storytelling.
Why didn't someone give this to me years ago? Most of the rules make a lot of sense. If I'd had them then, maybe my efforts at writing would have been much more successful. Instead, despite several attempts at getting "published" in travel reviews or professional magazines or ..... I remain an aspiring writer.
Rule #1: You admire a character for trying more than for their successes.
Does this include my attempt to hike Elk Meadow Trail yesterday? I started off jauntily, convinced that with my maintenance asthma drug and my rescue inhaler would get me through. After all, the day before we had walked the park road down to the Visitor Center and back -- a very successful 2 1/2 mile trek. Yes, I had to stop towards the end and inhale, but then I strolled along and celebrated with a glass of wine at the campsite.
So on the Elk Meadow Trail (which was shorter by far, although a little hilly) I did fine for the first 1/2 hour, then things started to fall apart. The wind picked up tremendously and as we started up towards the beginning or ending, if you prefer, (it's a loop trail) I started to wheeze. OK. No problem. Inhale... that's what rescue inhalers are all about. And it got me through the day before. But I found myself walking shorter and shorter stretches before I had to stop and catch my breath. Larry had lots of time to take pictures of chipmunks, aspen leaves ripped from their trees and shimmering on the ground, thankfully not of me however.
I was down to talking myself around the bend, to the next clump of aspens, over the next rise, each time stopping talking to my legs, telling them and my lungs we could do this. When we got to the top of the last rise and I saw the kiosk ahead I rejoiced! I had made it!! No Larry said, that's a different trail head. We have .6 miles to go.
I am sorry to say I shouted at him. I didn't know I had the breath for it, but I shouted "I can not go any further! I can't! I won't!!!" He nodded, went down the 6/10 of a mile trail to the next trail head to get the car and brought it back to pick me up.
Pixar’s 22 Rules of Storytelling
#1: You admire a character for trying more than for their successes.
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
#17: No work is ever wasted. If it’s not working, let go and move on – it’ll come back around to be useful later.
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?
#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.